PROMISED – PROMoting twin transition through Integrated steam in bilingual Secondary EDucation

Programme: ERASMUS+ KA220-SCH-000157221 Date: 2023-2026 The main objective of PROMISED is to implement an efficient, integrated and inclusive didactic and innovative STEAM teaching model in bilingual contexts for secondary education, intertwining different areas of knowledge in order to facilitate the digital and ecological transition. The project will promote an authentic learning environment that resembles the…

SDG-iLevel – Leveraging Individual SDG Contributions by University Staff

Programme: ERASMUS+ KA220-HED – Cooperation partnerships in higher education (Project: 2021-1-ES01-KA220-HED-000027588) Date: 2022-2025 Erasmus+ project that aims to drive innovation and achieve sustainable impact in three topical areas of higher education: (1) sustainable development, (2) digital innovation and (3) mental well-being of higher education staff. The project will create approaches, methods and tools aimed at…

MyDigiCoop – Personalised digital learning paths to foster social cooperative entrepreneurship

Programme: ERASMUS+ KA226 – Partnerships for Digital Education Readiness (Project 2020-1-ES01-KA226-HE-096168) Date: 2021-2023 MiDigiCoop project aims to train universities and their professionals with innovative tools and skills that promote social entrepreneurship among their students. MiDigiCoop starts from the definition of different profiles of cooperative social entrepreneurs and designs a personalised training itinerary for each of…

GREEN Factor – eco and entrepreneurial pathways to boost young people’s factor of change

Programme: ERASMUS+ KA220-YOU – Cooperation partnerships in youth (Project: 2021-2-FR02-KA220-YOU-000048638) Date: 2022-2024 GREEN Factor is an Erasmus + project whose main objective is to raise awareness of the global need for environmental protection. To this end, it will try to promote a change in mentality and a sense of initiative, especially in the young generations,…

GaminGEE – GAMe-based tools to Foster an INtegrative model for early Gender Equality Education

Programme: ERASMUS+ KA220-SCH – Cooperation partnerships in school education (Project KA220-SCH-000032639) Date: 2022-2025 GaminGEE aims to prevent inequality gender from early ages (between 9-15 years old), fighting high-risk behaviours such as non-consensual intercourse, gender-based violence and discrimination against women and LGTBIQ+ people. Thus, the project objectives are addressed to change minds relating to biased gender…

SMARTART – Self Regulated Learning in SmartArt

Programme: ERASMUS+ KA2. Asociaciones Estratégicas para la Educación de Adultos (Project: 2019-1-ES01-KA204-065615) Date: 2019-2022 Nowadays, the society moves forward new ways of education, both formal and non-formal, based on the implementation of life-long learning training courses on different topics fundamentally in Blended- Learning environments. To this end, there is a need of online non-formal training…

PROLIFIC – PROmoting digital rights LIteracy For Including Citizens

Programme: ERASMUS+ (Project2020-1-ES01-KA204-082419) Date: 2020-2022 The project is designed to empower vulnerable groups of people on their digital rights through the capacity building of professionals who work with them in NGOs, associations, social services, etc. and the creation and validation of specific tools. Internet generates multiple opportunities for training, information, development, social expression and even…

TUT4IND – Training Universities Teachers for the Inclusion of people with intellectual disabilities

Programme: ERASMUS+ (GA 2019-1-ES01-KA203-065823) Date: 2019-2022 Nowadays, people with intellectual disabilities have a limited participation in higher education (Universities) due to the lack of adapted resources, although efforts have been already carried out in different countries to increase the presence of people with intellectual disabilities with a functional level and previous skills that enable them…

AR-STEAMapp – Fostering scientific vocations through Augmented Reality about European cultural heritage

Programme: ERASMUS+ KA220-SCH Cooperation partnerships in school education (Project 2021-1-ES01-KA220-000030257) Date: 2022-2025 AR-STEAMapp aims to improve the teaching of STEAM disciplines in the 12-16 age group. To this end, the project will develop a pedagogical framework to guide secondary school teachers in the application of the STEAM approach through an AR educational application and will…

eEarlyCare-T – Specialized and updated training on supporting advance technologies for early childhood education and care professionals and graduates

Programme: ERASMUS+ KA220-SCH – Cooperation partnerships in school education (Project 2021-1-ES01-KA220-SCH-000032661 ) Date: 2021-2024 The eEarlycare-T project addresses the specific need for training and updating of professionals working with children aged 0-6 years. The updating process focuses on the use of digital resources such as the Internet of Things, Machine Learning and Artificial Intelligence techniques, which…